AI Insights · Timothy · April 2023
Top 5 Low Poly Games on Android in Switzerland: Q1 2023
Discover the performance of top low poly games on Android in Switzerland during Q1 2023, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2023, the top low poly games on Android in Switzerland showcased varied performance trends. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Roblox saw its weekly revenue peaking at around $221K in late December before experiencing fluctuations, ending the quarter with approximately $49.2K. Weekly downloads hovered around 2K to 3K, with the highest being 3.1K in early February. Active users remained relatively stable, ranging from 148.8K to 163.4K throughout the quarter.
Frozen City experienced a steady increase in weekly revenue, peaking at about $5.2K in the final week of March. Downloads showed an initial surge early in the quarter, reaching 1.9K in mid-January, and then fluctuated, ending with 1.6K in late March. Active users increased from 211 in late December to 3.8K by the end of March.
Idle Office Tycoon- Money game had a notable spike in weekly revenue, reaching $5.9K in mid-January but saw a decline towards the end of the quarter, stabilizing around $1.3K. Downloads followed a similar pattern, with a peak of 3.7K in early January, tapering off to 372 by the end of March. Active users also saw a significant drop from 4K in early January to 949 by the end of March.
Eatventure maintained a fairly consistent weekly revenue, ranging from $1.3K to $2.1K, with the highest revenue recorded in late February. Downloads fluctuated between 531 and 1.1K, with the highest in late January. Active users remained steady, peaking at 4.4K in mid-March.
CubeCrafter had modest weekly revenue, peaking at $129 in mid-January and stabilizing around $33 by the end of March. Downloads saw an early peak of 1.8K in mid-January, gradually decreasing to 263 by the end of March. Active users peaked at 3.1K in mid-January and tapered off to 1.7K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower.